Tag Archives: cocos2d 1.0
The magic of tile maps
Learn how make tile based games. Here is a sample project which you can download. Before watching this tutorial you might want to watch: Touchdispatcher secrets. Thanks
Posted in Cocos2d
Tagged CCTMXLayer, CCTMXTiledMap, cocos2d, cocos2d 1.0, iOS, iPad, iPhone, Nintendo, objective-c, programming, tile map, tiled, tutorial layer opengl, Xcode 4, Zelda
3 Comments
How to save data in a plist
Learn how make persistent data in your app. Here is a sample project which you can download. Before watching this tutorial you might want to watch: Introduction to cocos2d. Thanks
Posted in Cocos2d
Tagged API, apps, cocos2d, cocos2d 1.0, database, iOS, iPad, iPhone, NSUserDefaults, objective-c, persistence, persistent data, plist, programming, tutorial layer opengl, Xcode 4
6 Comments
Robin Hud
Learn what a hud is and how to create one. Here is a sample project which you can download. Before watching this tutorial you might want to watch: How to make a scene. Thanks
Posted in Cocos2d
Tagged API, apps, CCDirector, cocos2d, cocos2d 1.0, hud, iOS, iPad, iPhone, layer, node, objective-c, programming, scene, sprite, tutorial layer opengl, Xcode 4
10 Comments